Flare 2 specs5/18/2023 ![]() The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. This shortened barrel reduces cone of fire bloom by 40% when firing from the hip, and increases vertical recoil by 20% while aiming down sights. The added sound pressure causes the player to show on the minimap 35m farther away.Ī flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.Ī heavy barrel reduces cone of fire bloom by 20% while aiming down sights, but reduces aim down sights movement speed by 20%. It features 6x magnification and standard mil-dot sighting.Ī compensator redirects gases upward, reducing vertical recoil by 30%, and increasing hipfire cone of fire by 15%. The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. This scope uses a triple chevron reticle. The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. It uses 4x magnification perfect for mid-range fights. Within its ornate triangular hosuing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.Ĭreated to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses a minimalist chevron reticle inside of its Vanu-styled housing. The Vanu Marksman's Scope is the standard for mid-range engagements. ![]() Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios. The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. More reticles for this sight available, see full article. Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.ĭesigned as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates and accurate dot-and-circle reticle above the top rail. However, the Flare's minimum hip cone-of-fire values do leave something to be desired, and the weapon features noticably long reload time. The weapon's battery allows it to fire higher calibre rounds while retaining very controllable recoil, with these batteries storing an additional 25 rounds. The Flare Vanu Esamir 6 is an adaptable mid-range machine gun. It is unlocked through purchase with Certification Points or Daybreak Cash. The Flare VE6 is a light machine gun available to the Vanu Sovereignty. In the hands of an experience marksman, the Flare can wreak havoc on enemy infantry at close to medium ranges.
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